UX is a team effort
In this lightning talk I will, from a designers point of view, claim that more involvement from developers and architects in the design process, results in better UX design. I will also suggest concrete methods for creating multidisciplinary UX process.
I will focus on how all participants in an agile project should and can get involved and improve the design process. If we just push the GUI design through the misty and magical design-cloud (i.e. letting the designers do the work in isolation) it will eventually come back and bite you in the back.
Based on my own experiences from an agile project I will explain how developers, architects and product owners should demand a more open GUI-process from the interaction- and graphic designers.
But it requires more than just the classical “involve early” and “regularly control meetings”. An open and transparent design process must be established, where all the different roles feels both responsibility and ownership for the UX design.
Doing this will result in faster and more precise GUI specifications. It will result in less frustration among designers (for not knowing what the user needs actually are), less frustration among developers (for not knowing what to make, and having constant changes in the GUI), and less headaches and concerns among all because of slow speed and time pressure.



















